07/07/2019 Recent changes in Atum Engine

List of changes

 

  • – Fixed releasing of components
  • – Fixed releasing of scene objects
  • – Fixed crash on UnloadScene when scene doesn’t exist
  • – Fixed loading of scenes
  • – Trigger2D now available in a script
  • – Added list of callback with priority of execution that constructing after calling Scene->Play
  • – Updated AngelScript
  • – Fixed collision groups
  • – Fixed group property in UIView
  • – Fixed crash on instance creation
  • – Fixed crashes on creation instance of UIView
  • – Fixed item property in UIWidgetAsset
  • – Added alias suppressing mechanism
  • – Added Auto marking enum as shared and exporting in another modules
  • – Prevented creation of SoundInstance and SoundStream in case problem during loading of sound file
  • – Added IsPlaying to SoundBase
  • – Added Music Player scene object
  • – Added sound to click of a button
  • – Checked file in all registered pathes not only in action one
  • – Fixed resizing of sprite inst via script
  • – Added ability to ignore depth to SpriteInst
  • – Fixed android build
  • – Fixed getting touch controls on android and ios



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